Village: Jègdè Se

Jègdè Se

Jègdè Se
Example Tauric architecture.
StateTauranian United Provinces
ProvenceHācsāshu Provence
Sub ProvenceQangyeshÿhpm Hold
RegionGaguheru Moorland
Founded1411
Community LeaderMayor Microlis Wynner
Area3 km2 (1 mi2)
Average Yearly Temp26°C (78°F)
Average Elevation2422 m (7946 ft)
Average Yearly Precipitation239 cm/y (94 in/y)
Population773
Population Density257 people per km2 (773 people per mi2)
Town AuraIllusion
Naming
Native nameJègdè Se
Pronunciation/ʤɛg/ /dɛ/
Direct Translation[niece] [fat; big]
Translation[Not Yet Translated]

Jègdè Se (/ʤɛg/ /dɛ/ [niece] [fat; big]) is a temperate Village located in Qangyeshÿhpm Hold, Hācsāshu Provence, within the Tauranian United Provinces.

The name Jègdè Se is derived from the Tauric language, as Jègdè Se was founded by Army Ants Prothero, who was culturaly Tauric.

Climate

Jègdè Se has a yearly average temperature of 26°C (78°F), with its average temperature during the summer being a warm 29°C (84°F) and its average temperature during the winter being a pleasant 24°C (75°F). Jègdè Se receives an average of 239 cm/y (94 in/y) of precipitation, most of which comes in the form of rain during the summer. Jègdè Se covers an area of nearly 3 km2 (1 mi2), and an average elevation of 2422 m (7946 ft) above sea level.

Overview

Jègdè Se was founded durring the early 15th century in fall of the year 1411, by Army Ants Prothero. The establishment of Jègdè Se suffered from many setbacks, delays, and obsticles, most notably a group of Jègdè Se which required millitary assistance exterminate before the community could finish being built.

Jègdè Se was built using the conventions of Tauric durring the early 15th century. Naturaly, all settlmentss have their own look to them, and Jègdè Se is no diffrent. The village's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Jègdè Se is buildings are arranged arrounded highly ordered system of spacious worn bedrock streets which form hexical paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The village rests behind a thick wall made from clay bricks. The wall has all of the proper fortifications and is well made. Unfortuantly the nature of clay brick leaves it quite vulnerable to siege equipment, though the thickness of the wall lends it simmilar resistnace to a thinner hardrock wall. Jègdè Se's millitarily questionable fortifications are in an unremarkable state. To some, this is the ideal sate for defences to be in. In need of absoutly nothing, and ready to serve the village as needed.

Even the most brief look arround Jègdè Se has a good chance of putting a church or shrine into the center of your view. The village is most certainly a god fearing community. It’s also definitely a god loving community. THe streetcornors are occupied by preachers, with the occasional intersection playing host to an actually friendly debate relating to the merits of various gods. Even the less popular as well as the less politically loved gods seem to have a space in Jègdè Se, there’s even shrines to gods known to the region only through hearsay.

Civic Infrastructure

Jègdè Se has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Jègdè Se has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Jègdè Se has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Jègdè Se has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Jègdè Se's public wards, blessings, and other arcane systems.

Jègdè Se has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Jègdè Se has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Life is hard in Jègdè Se. Its people are impoverished compared to their peers elsewhere. Something is making the locals stay, however, whether fear of the alternative, hope for a better future, or a stubborn attachment to their ancestral lands. Whatver the reason, living in this harsh area for generations has made the people of Jègdè Se a notably resourceful and hearty people.

Jègdè Se's mayor's house was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

Due to the actions of local Kami, autumn is skipped in Jègdè Se.

The Babbler near Jègdè Se are known to be a mutant strain of the creature.

Jègdè Se's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves ritual combat to channel Chronomancy energies of tier 1 via throat chanting.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 1
  • Farmers: 2
  • Farm Laborer: 8
  • Hunters: 2
  • Milk Maids: 1
  • Ranchers: 1
  • Ranch Hands: 2
  • Shepherds: 1
    • Farmland: 3122 m2
    • Cattle and Similar Creatures: 193
    • Poultry: 2319
    • Swine: 154
    • Sheep: 7
    • Goats: 1
    • Horses, Mounts, and Beasts of Burden: 77

Craftsmen

  • Arms and Toolmakers: 1
  • Blacksmiths: 1
  • Buckle-makers: 1
  • Cabinetmakers: 1
  • Candlemakers: 2
  • Carpenters: 2
  • Clothmakers: 2
  • Coopers: 2
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Fabricworkers: 1
  • Farrier: 4
  • Glassworkers: 2
  • Gunsmiths: 1
  • Hatters: 1
  • Leatherwrights: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 1
  • Saddlers: 1
  • Scabbardmakers: 1
  • Soap and Tallow Workers: 2
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 2

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 1
  • Chandlers: 1
  • Chicken Butchers: 2
  • Fine Clothiers: 1
  • Fishmongers: 1
  • Potion Sellers: 1
  • Resellers: 3
  • Spice Merchants: 1
  • Wine-sellers: 1
  • Wheelwright: 1

Service workers

  • Bakers: 4
  • Barbers: 3
  • Coachmen: 1
  • Cooks: 3
  • Doctors: 1
  • Gamekeepers: 1
  • Hairdressers: 2
  • Healers: 2
  • Housekeepers: 2
  • Housemaids: 4
  • House Stewards: 2
  • Laundry maids: 1
  • Maidservants: 2
  • Nursery Maids: 1
  • Pastrycooks: 2
  • Restaurateur: 3
  • Tavern Keepers: 3

Specialized Laborer

  • Ashworkers: 1
  • Coal Heavers: 1
  • In-Town Couriers: 1
  • Long Haul Couriers: 1
  • Dockyard Workers: 1
  • Leech Collectors: 2
  • Millers: 1
  • Miners: 1
  • Oilmen and Polishers: 1
  • Postmen: 1
  • Pure Finder: 1
  • Skinners: 2
  • Tosher: 1
  • Warehousemen: 2
  • Watercarriers: 1
  • Watermen, Bargemen, etc.: 2

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 1
  • Educators: 2
  • Engineers: 1

Civil Servants

  • Bankers: 1
  • Civil Clerks: 1
  • Exorcist: 1
  • Kami Clerk: 1
  • Landlords: 1
  • Legend Keepers: 1
  • Militia Officers: 7
  • Monks, Monastic: 2
  • Monks, Civic: 2
  • Historian, Oral: 1
  • Policemen, Sheriffs, etc.: 1
  • Priests: 3
  • Rangers: 1
  • Rat Catchers: 1
  • Scholars: 1
  • Spiritualist: 1
  • Storytellers: 2
  • Military Officers: 2

Cottage Industries

  • Brewers: 2
  • Comfort Services: 3
  • Jaminators: 2
  • Needleworkers: 2
  • Potters: 1
  • Preserve Makers: 2
  • Quilters: 1
  • Seamsters: 4
  • Spinners: 2
  • Weaver: 2

Artists

  • Bards: 1
  • Musicians: 2
  • Wood Carvers: 2
  • Writers: 2

Produce Industries

  • Butter Churners: 2
  • Canners: 2
  • Cheesmakers: 2
  • Millers: 1
  • Picklers: 1
  • Smokers: 1
  • Tobacconists: 1
  • Tallowmakers: 1

207 of Jègdè Se's population work within a Foundational Occupation.

528 of Jègdè Se's population do not work in a formal occupation, but do contribute to the local economy. 38 (5%) are noncontributers.

Points of Interest

POI

History

The the a war pick of Illusion, an a war pick imbued with great amounts of Illusion energies was created in Jë-vêpíêfî Dêtîkè by in time immemorial, reportedly some time during the late 2nd century.

History